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Lori Loves
Nevada

Lori Lane - Board Of Regents District 8 - The Lane Plan - Entertainment and Education Legislation

Lori Lane 


Board Of Regents & 
Entertainment/Education Legislation

Lori Lane - Board Of Regents District 8 -Nye County, Clark County, Pahrump, Elko, Eureka, Legislation Entertainment

 a Brief Overview of Experiential Entertainment

Funworld photo from IAAPA. No endorsement implied. 

It encompasses a lot, but you're probably familiar with most of it.

funworld.webp

The lack of common language can also make it difficult to communicate to prospective guests what you're offering. You may have an outstanding, highly rated attraction...but if you can't communicate what to expect clearly, it's hard to keep your doors open. 
 
I have defined, to the best of my ability, experiential terms .The definitions are related to what I've heard used most often by industry professionals. At least it gives us a starting point to talk about how we foster and support this economy. I will make updates, additions and clarifications as they are submitted. 

This is literally the fist step in becoming a creative hub in this space, holding on the projects we currently have and attracting innovation. 

 

I've outlined the difference between experiential and immersive below. 

You can find a link to the full glossary HERE and also in the footer.

Museums

Water Parks

Interactive Concerts

Arcades

2.5D Plays

LARP

Escape Rooms

3D Sound Scapes

Scare Attractions

 - Haunts

- Hayrides

- Temporary Overlays

- Trails

- Mazes

- Escape Rooms

    (Themed)

Examples of Experiential

Entertainment

Theme Parks

ARGs

Projection Installations

Micro Attractions  

Interactive Theater

Cinematic Domes

Historical Site Overlays

Audience Participation

 XR is Extended Reality, and covers all the other categories.

 - VR (Virtual Reality)

- AR (Augmented Reality)

- MR (Mixed Reality)

- IR (Intereality)

 - Location Based AR

The Experiential Economy is not something new and untested. It covers categories you've probably heard of like theme parks, escape rooms, haunted houses... and it's a huge component of advertising / marketing / public relations, conventions /trade shows, and dining. 

However, the growing demand for in person and group entertainment  experiences has pushed those industries together to create a joint economy that shares a similar consumer base. 

In fact, the industry is currently growing  at such a pace, words are being used interchangeably, and it can become confusing. 

A lack of common language makes it difficult for industry members to even collaborate, since they may be using the same wording, but discussing two different things entirely. 
 

Watching Rocky Horror isn't experiential. Audience participation makes it experiential. This has been happening since 1976.

Immersive/Immersion: Sometime Immersive and Experiential are used interchangeably. It's easiest to think of immersive as under the experiential umbrella. 

 

An immersive space involves creating the illusion of being someplace other than your current location. This can be achieved via VR headsets, projection mapping overlays, scent and soundscapes, visual and animation elements, sensory and haptic feedback, lighting, temperature, props and set pieces, actors, visual effects / optical illusions and architecture. It usually involves elements of visual storytelling as part of the total setting. 

 

*NOTE: This term can be VERY confusing.  XR companies previously only used the term immersive when referring to XR programming. The advertising industry has also started using immersive as a buzz word to define products such as home goods, clothing, and other non-industry related items (diluting the meaning and messaging to consumers). Now, more XR companies are using the term experiential instead. 

Experiential

Immersive

All Immersive installations are experiential

Not all Experiential spaces are immersive

Experiential:  refers to an entertainment, marketing, dining or educational activity that includes a component that is themed, multisensory or participatory. (i.e. It is something you experience, not just observe or listen to passively.) 

 

It usually contains components from traditional entertainment forms including live action, animation, music, traditional fabrication, costuming, live performance / fight choreography, motion graphics, static images and more.

 

Example: The Rocky Horror Picture Show is a movie. Most movies are consumed passively either in a traditional theater or on a tv/device. However, midnight matiness include audience participation, which makes those showings experiential. 

​

Expect even more when it comes to Sphere next year!

Experiential & Entertainment

(We WERE #1...)

What do we do to get back to #1? 

We work together. We innovate. We educate. We embrace the weird. We attract talent while we create more. We bring entertainment here. All of it, piece by piece. 

We invest - in each other... literally.

We support education and small business. We stay ahead of the curve, and update when we need to turn on a dime.

We make emotional connections and lasting memories for our tourists. We make people excited to come back and see what we do next. 

We invest small and support growth, across the state, not just in one or two locations -Low risk, high return.

We don't sit and stare - assuming things will eventually improve, the way they always have. 

We create experts who can read the markets and navigate the storms. We expand. We diversify. We create opportunity. We create leaders. 

We network, collaborate and create. We make education affordable. We work together and we thrive. 

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